Author Archives: Leigh Alexander
Nerd Crush
My friend works at a restaurant where I had a little thing with the bartender. “I beat the campaign of Modern Warfare 2 in three hours,” he announces when I come in to visit her one day after work.
Post-GDC Mega Catch-Up, Yeah!
Well, I’ve been home for a few days from GDC — every year it’s an amazing, inspiring and invigorating time. I got to see Jason Rohrer discuss his new DS game, Diamond Trust of London (but Brandon Boyer’s writeup of Rohrer’s Sleep is Death is far more interesting than my article); he was talking alongside Molleindustria’s Paolo Pedercini, whom you know I adore.
Hi, GDC!
Welp, hello San Francisco! I’m at GDC for the week. Will try to update! Meanwhile, if you’re reading this and you’re at GDC also, be sure to say hi!
Question Of The Week: What Scares You?
Look, I remembered to do Question of the Week this week!
The Good Ending

How’s your PlayStation 3 this morning? Mine is afflicted with the same problem that a lot of others seem to have. I hope it’s fixed soon, because I want to play Heavy Rain.
Contract Killer
“Yeah, and let’s not kid ourselves. If you sell a game that’s a first-person shooter, then no matter how many RPG elements you shoe-horn into the game, the shadow that hangs over every character interaction that you have, no matter who they are, is the question in the player’s mind of “What happens if I shoot this person?“
And that’s our own fault! We’ve sold the player that; we’ve made a contract with the player that says it’s okay to kill people. Why would we then chastise them for exploring that?”
Are We Gonna Be Together?

Keeping an eye on our local BioShock sidebar poll here, I’m actually fairly surprised at what an overwhelming percentage of you are Little Sister rescuers. I think the SVGL audience skews more empathetic than the average core gamer, judging by the discussions we have here — but even still!
Question Of The Week, February 18
A real life little sister needs adopting, big syringe and lamp-eyes and all. Do you accept?
AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!!
[Wallpaper-sized edition of above is here]
No Sleep Til Brooklyn
Have you been playing BioShock 2, the “sequel to a game that didn’t need a sequel?” So’ve I. No, it didn’t need a sequel, but I’m glad it got one. I hope it gets several more. It could be the beginning of something awesome.


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