Blogging’s kind of like a long, long video game for me. And you know when you get to a new area and you put the game down and for some reason you don’t get back to it for a while, it gets harder and harder to pick it up with each passing day? That’s how I get with blogging — even when I don’t post here, the world of video games marches on, and so does my work all over the place, and the catch-up mandate opens up like some beast-maw of procrastination.
-Interview: Beautiful, Creative El Shaddai Is Daring To Be Weird — it seems like it’s really “my kinda thing”, and I can’t wait to see it at E3. Related: Shane Bettenhausen (who ended up as biz dev director at Ignition, if you didn’t know) and I discuss El Shaddai and E3 on Sidequesting’s Main Quest podcast.
-Boy Meets Girl: Nival’s Unusual Prime World Goals — these Russian folks are making an online social game with a design that intends to encourage boys and girls to play together, specifically. Do most girls really prefer support roles?
-Interview: Heroes of Newerth’s Marc DeForest On Evolving Business Models — interesting data on how user bases shift depending on a company’s monetization strategy. I MADE BAR CHARTS FOR THIS ONE, Y’ALL. Leigh Alexander, renaissance woman.
-Interview: Crowdstar Raises $23M Toward Growth Efforts From Major Investors — Everyone continues to insist this space is not overvalued.
-Interview: Supercell Talks $12M Funding, Gunshine And Bridging Gaps — Big funding house likes social and browser MMOs. Surprise!!!!1
-Social Media Is Ruining Everything — My fairly controversial piece on the stress of information overload and the ability to have more social interaction than the human mind is made to handle. You can tell which commenters’ parents are currently paying for them to spend four years majoring in new media studies.
