
Had this boyfriend once I lived with who played a concerning number of Dragonball Z video games — you know, the hybrid fighting/RPG ones. I mean, not that I didn’t watch them. Like, a lot, to where whenever I am writing a new blog post, or whenever I’m talking to folks I haven’t seen in a long time, I have this urge to go, ‘WELL HELLO!’ in the voice of Launch.
Category Archives: Babycastles
Quick Bits
Long time no see! Yes, blah blah I’m busy, you know the drill. I finished playing Catherine (I liked it) and I am finishing up Ocarina and I wrote this little love-letter to young Link. SO CUTE.
Indie Games Take Manhattan (With Your Help)
I’ve talked to you a bit before about Babycastles, the arcade some friends of mine are founding in a local community space here in New York City. It’s meant to be a tangible showcase and play space for independent games, the kind a wider audience wouldn’t necessarily encounter on their own. How great for indies, how great for games!
What’s more is the founders want to take what they’ve begun with indie spirit out here in the DIY scene and build a bigger fancier indie arcade IN TIMES SQUARE. Imagine! A mecca for hands-on indie gaming in the culture capital of America! This is something I think all who love games might be interested in supporting.
Babycastles needs funds, though. You guys were so supportive of Kill Screen when I told you about it, and SVGLers helped very much in the fundraising effort — this is the same kind of idea, a spiritual alternative to what already exists that will be good for the gaming space on the whole.
Every little dollar helps, but the Babycastles team has put together a ton of awesome incentive packages, too (apparently they have added a pixelblock rendering of me to the available bonuses?!). Please check it out and consider making even a small donation in support of a great cause — we’ve only got a couple of weeks left!
(Wanna know what it’s like? Check the article I wrote — in the process of researching it, I learned I wanted to do everything I could to help).
Squeaky Clean

Dear ‘gamers’ — I’m surprised at you. You have been showing up here at Sexy Videogameland to swoon over Catherine trailers; you pile on my Formspring to ask me about my nerdy Metal Gear Solid theories (when you are not asking me creepy questions about my sex life and/or shoe size). If you are really cool, you’ve tossed a couple bucks the way of Babycastles, because you believe that the work of indie designers should have a home in New York City. To be a part of something special! For the future! For your children! Or because you want a copy of We Love Katamari autographed by Keita Takahashi, whatever.
You don’t just enjoy video games; you love them and you live them. Maybe you grew up with them, like I did, as described in my current series at Thought Catalog (now up to Part Two! Part One is here.) But when I told you about how developers tell me some game publishers overuse focus testing to rationalize developing only formula-driven, risk-averse status quo video games, (thus stifling creativity and making innovation scarce) so many of you shrugged breezily and told me, “it’s just a business.”
It’s naive and idealistic to think that games are more than simple consumer products and that there’s more potential in the medium than its ability to make tons of money. So lemme be naive and idealistic — I’m the one that has to get up in front of everyone and yak about it, so you guys can nod along or not.
So, uh… why aren’t you all nodding along? Are games just consumer products to you, like soap or something? At Kotaku this month, I examine the schism between our experiential, artistic and emotional fondness for games and the biz-driven “product” identity games have carried since the 1980′s when they were sold as novelties beside VCRs and music players. Check it out!
Fun ‘insider info’– while editing my column Stephen Totilo and I took bets on how long it would take someone to post a picture of Soap McTavish. Guess how long it took.
Wii remote soap in the image was found here, along with some other pictures of crazy/awesome video game soap. The new banner was a present from Matthew Carstensen, who has a pretty interesting blog.
Today’s good song is the chip-ish and flipping excellent cover of Japandroids’ Wet Hair done by Teen Daze. I’m posting it here rather than tucking it away in brackets because it has a game-like sound you guys might like. This looks like a fan-made video done, appropriately, to animations from the Scott Pilgrim video game.
And while I am slamming amazing things into your faces, let me remind you that you pretty much have to get the soundtrack to that game. Duh, Anamanaguchi.
Remember when I did an interview article on them circa 2k9? Think I said they ‘might break through’. Think I was ‘totally right’.

Dear ‘gamers’ — I’m surprised at you. You have been showing up here at Sexy Videogameland to swoon over Catherine trailers; you pile on my Formspring to ask me about my nerdy Metal Gear Solid theories (when you are not asking me creepy questions about my sex life and/or shoe size). If you are really cool, you’ve tossed a couple bucks the way of Babycastles, because you believe that the work of indie designers should have a home in New York City. To be a part of something special! For the future! For your children! Or because you want a copy of Katamari Damacy autographed by Keita Takahashi, whatever.
And while I am slamming amazing things into your faces, let me remind you that you pretty much have to get the soundtrack to that game. Duh, Anamanaguchi.
